3D Models/Animation
Character #1
Character #2
Crosshair Project- BG Assets (2023)
Environmental Design
Scene #1
Scene #2
Scene #3
Scene #4
Scene #5
Scene #6
Scene #7
Shading/Texturing
Project #1
Project #2
Project #3
Project #4
Motion Graphics
Wavelength Winter Festival (2024)
Simulations
SIM #1
SIM #2
SIM #3
Introduction
Contact
Portfolio
3D Models/Animation
Character #1
Character #2
Crosshair Project- BG Assets (2023)
Environmental Design
Scene #1
Scene #2
Scene #3
Scene #4
Scene #5
Scene #6
Scene #7
Shading/Texturing
Project #1
Project #2
Project #3
Project #4
Motion Graphics
Wavelength Winter Festival (2024)
Simulations
SIM #1
SIM #2
SIM #3
Introduction
Contact
Project #1
This was an experiement to creating bright/neon procedural shaders and also animating them on the surface of very simple models/meshes.
Software: Blender
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